Reflections on the topic of art in games and games in art

Today you can still hear heart -rending cries about how the games cripple the psyche, cause and become the reason … But let’s look at the truth: the place of masterpieces of the gaming industry next to the recognized classic of world art.

Tomb Raider (1996)

Assassin’s Creed

Dark Souls

The Elder Scrolls V: Skyrim

Grand Theft Auto v

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One of the first films was called “Arrival of a steam locomotive”. It was a short scene with understanding what content. And now the cinema is called the best of the arts, despite the fact that it is still impossible to watch a lot of the shot without tears. Da Vinci’s paintings grew out of simple, barely understandable cave paintings. Video games have existed not so long ago, but today you can see their boundless potential. And if anyone can make a cool game if there is a budget, then why do we have only one GTA5, only one witcher and only one Skyrim? And it’s not about money at all. And here is a simple example: the GTA5 budget – $ 256 million, the budget witcher 3: Wild hunt – $ 67 million. Nevertheless, these two games are very comparable in quality.

In general, the art is purely individual-for someone a black square is only a black square, and for someone not just a black square.

Intelligent people in the cinema have long been not looking at art. Once it was such, but then TV shows and sitcoms appeared. For 80 episodes, the plot can turn out like that, and the characters are so revealed as a single full mark and did not dream.

The problem of games is a completely different problem, which will not be resolved at all soon. The problem is like with films that everyone wants to engage in creativity. Previously, the publisher was scattering all this shit, good and money was given only to those musicians, directors and gagrala, who deliver their quality to the publisher.

Now absolutely any schoolboy and a student can lay out his division on YouTube, Googlpley, Appstor or Steam. From which all the huge number rushed to “create”.

After all, it is much easier to buy a camera and cheap pitch, knock on a keyboard than organizing your business, pay rent, extract certificates and licenses, receive a high -haired, pay taxes, or bend for uncle in an office or at a factory. No, everyone wants to sit at home, drink gulls, lay out their “creativity” on the Internet and receive money for it, and not with the help of classical earnings. As a result, we have India, China and other computer business masters, of which now there are just millions.

I’m tearing you a template now, but great -sized uncles who value games as art, count on the fingers, the bulk of the players are either schoolchildren, or the tenders are jerking off.

Why so? Because cinema has long since settled and turned into an organized conveyor, which minimizes the risks. For the money that there is a good film or game, you can buy good real estate, and many do so than prefer to invest such a huge amount in dubious toys for dubious uncles. This is money, real living money, and not just some numbers in the article, if you have such an amount, you would hardly have invested it yourself in the creation of the game, and would not buy a house on them or put it off for a black day.

Those amounts that you named are not the money of a designer, screenwriter or director, this is the money of the company or a specific person. The investor does not take magic out of nowhere and does not say “take all my money”. And he, with such a huge amount, will not allow you to do everything that you want to please your creative humid fantasies.

What you call “as examples” is nothing more than the effect of filling the void, these games appeared simply because this niche is empty, which justifies the risk.

But I can enter your circle of intelligent people?

For the money that there is a good film or game, you can buy good real estate, and many do so than prefer to invest such a huge amount in dubious toys for dubious uncles

Because cinema has long since settled and turned into an organized conveyor, which minimizes the risks.

Apparently for this reason the annual cash turnover of the gaming industry has already exceeded the turnover of the cinema industry?

Here Soviet cinema immediately comes to mind, which censorship and ideology strangled, but not strangled. No publisher will tell the developer “it’s too good, do it worse.”

Everyone wants to sit at home, drink gulls, lay out their “creativity” on the Internet and receive money for it

Everyone wants, but not only all can.

Everything was backward.

But great -sided uncles who value games as art, count on the fingers, the bulk of the players are either schoolchildren, or the nerds are jerking off.

So far, but https://richmoosecasino.co.uk/ soon everything will change.

Honestly: you liked listening, and look too, but at the end you sit and think: “And what?” X)

I mean that the title of “Games as Art” suggests that it is time to climb for popcorn: now they will tell you about the uniqueness of games as an artistic means, they will introduce various projects and explain that they have brought into the genre, tell about integration with philosophy and unique topics and ideas for games – all that. That is, damn it, it’s too late to say that games = art – everyone knows. It is time to develop the idea and dissect all bio -shocks (here they will definitely fall into the textbooks, and the same Assassin’s Creed or Dark Souls is not a fact) for value and zaumi. In addition, the blasphemy is to miss indie is almost a game arthouse, in which an overwhelming number of unique finds.

But they deserved their plusik. ;]

Mind and loneliness always go hand in hand. Deal with it. And I didn’t just say loneliness, for:

These are not games (in the sense that art) is a drug. All this money is donates, hats, skins, pharmacies and just any garbage. It is like the Chinese market of all junk. Nobody will buy such junk in your right mind, but it is and it is everywhere, you have a consumption syndrome, and you begin to buy all sorts of unnecessary things to you in the hope that the purchase will make you happier. Modern gaming games also work on the same principle.

Loneliness is a sick theme of modern humanity. There are 7 billion of us, its housing is too inaccessible, the work pays little to get out somewhere outside. It is much cheaper to buy a PC and jerk off in some mob than to go to a club as a club and spend 300 rubles per mug of beer or live with parents in the same apartment than to pay 22k every month for their housing and invite friends there.

Pink Floyd sang about all these problems in the album wall. How would I still fill the empty space in my wall.

Here Soviet cinema immediately comes to mind, which censorship and ideology strangled, but not strangled. No publisher will tell the developer “it’s too good, do it worse.”

Say. I could have a sample from statues of production parts here, but I’m too lazy to google. In the Soviet Union, censorship was still. The only lack of sex in the USSR is still negatively affecting the sex life of grown Russians. Yes, even in modern Russia, God forbid, you will say badly on the big screen about Putin or the Church. You would follow the blogs of liberals, would understand what the problem of propaganda in modern Russian cinema.

The fact that something was strangled, it did not come into the light, you did not see this in the light, so you think that the act of strangulation has never been.

No, it will change. Now for me and my generation for about 30 years, we at one time jerked off the games and sat behind the computers around the clock.

You won’t believe it, but now, among people like us, in a good tone is to sit at the computer as little as possible and get carried away with things that have not been connected with them, because we went through this and felt the harmful influence of this industry on our lives.

History goes in a circle, nothing will change this.

And what you see on the Internet are ordinary bloggers who dream of making money on this, and not criticize and survey art.

They will talk about the uniqueness of games as an artistic means, introduce various projects and explain what they brought to the genre, tell about integration with philosophy and unique topics and ideas for games and ideas

We will develop the topic))

These are not games (in the sense that art) is a drug. All this money is donates, hats, skins, pharmacies and just any garbage.

I just wanted to challenge the thesis that it is risky to invest in games. This does not concern art.

Good album. I approve.

Come on. There on Leviathan already the Ministry of Culture allocated money. And the movie is about what is bad Russia.

You would follow the blogs of liberals, would understand what the problem of propaganda in modern Russian cinema.

I even follow (spit, but I follow). And again Leviathan. To Western propaganda far.

You won’t believe it, but now, among people like us, in a good tone is to sit at the computer as little as possible and get carried away with things that have not been connected with them

And Christians in the first century on the crosses bursting. And then once, and everything has changed.

And what you see on the Internet are ordinary bloggers who dream of making money on this, and not criticize and survey art.

Maybe they want to combine pleasant with useful?

There are 7 billion of us, its housing is too inaccessible, the work pays little to get out somewhere outside. It is much cheaper to buy a PC and jerk off in some mob,

First, and to whom it is easy right now. And secondly-games, frankly, is a pretty expensive pleasure.

And I told you that it is risky to invest in games that are of some value for art, everyone invests money in the most profitable Games-Jerking Treasury Games.

And for one leviathan I can give you a dozen examples with antipaganda. Specifically now it is very fashionable to glorify tsarist Russia and scold everything Soviet. Why? Because modern Russia is corruption and poverty, and people still remember the scoop, and to strangle it, this scoop is now scolded. However, this is a rotten topic and I don’t want to talk about her.

They just took their place in the world, the games also took their place in the world. Imagine, in addition to Christianity in the world, there are seven more world religions.

Computers and drochevo will now always be, but you need to understand that the world is not limited only by them, and there are more important things. The problem is that the majority love games not because they love games, but because their parents threw a computer in childhood, and there is complete poverty in the country, which except the computer and there is nothing more to devote time. For example, I would now play Mitol with great pleasure, but for this I need to rent a room that I cannot afford, so I have to spend my leisure time at the computer, and not play mitol and drink beer with friends.

In that Soyer, they told you that entertainment ceases to be entertainment when it turns into work. Having mixed a kilogram of sweets with a kilogram of Guano, you will get two kilograms of guano. And in the eyes of many reviewers and developers, this emotion is clearly visible.

Well, yes, the market is full of all sorts of f2p proctates. It is expensive only if you are a console and live in Russia, in the rest of the world the consoles are considered cheaper than a PC, because there are salaries higher and there is a disc exchange, and in Russia PC is considered cheaper because torrents. I have a witcher 3 and GTA5, and thanks to sales in Steam and torrents, I play everything I play for free. Unlimited Internet is also worth a penny, so that later it could still be discussed on the Internet. Well, if you have PS4 and you buy games for 4K rubles, then yes, for you it is an expensive pleasure.

A work of art becomes a classic only when you look at this work and understand that you could not.

Unfortunately, you can’t say this about most modern games. Give me a lot of money, I will hire professionals, and I will do the same. Someone was just the first, someone just realized the idea, not 100%, but simply realized, someone just drove a bunch of money and human traps.

You can treat this statement as cynicism, but it is the way. I recently read the book Robert McCa – a story of a million dollars, in which the author analyzes the problems of scenario art in Hollywood. There only recently a scriptwriter school has recently opened, all that before it was – self -taught, who simply invented a bicycle a hundred times. And only professional education gave us brainwashing plots built at receptions, such as escaping from prison, all heavy and the like.

But how much Hollywood exists and how much game. We still have the opinion that since the science is humanitarian, it means it is enough to be just a humanitarian to understand art. But this is not so. There are many examples. I just recently passed Evil Within. Such money is such a distinguished name, but what a mediocre plot and its presentation. Just the level of the student.

Of the latter, I have an unless of Undertale, the brain made the elaboration of the script and musical design. Most of the games can make absolutely any person, give him money and team, there is no superiority of subtle matters there, including most games that the author of the video has the mind.

And then, this very Undertale is based on the plot techniques of Japanese media production, and Japan is a separate conversation, because there the production of entertainment media is so much developed that ordinary anime costs the head above the eminent Titles of the American-European market.

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